Over at the Sound Byte blog on Gamespot, they’ve picked their favorite game soundtracks of 2011. Hear their selection below:
Our collection of bite-size, audio related stories from around the web.
Over at the Sound Byte blog on Gamespot, they’ve picked their favorite game soundtracks of 2011. Hear their selection below:
IGN has a fine interview up with Uncharted 3 composer Greg Edmonson:
Before the release of the original Uncharted, composer Greg Edmonson was probably best known for his work on Joss Whedon’s cult-hit TV series Firefly. Steadily working in movies and television for many years, Edmonson decided to shake things up in 2007 when he agreed to compose the music for Uncharted: Drake’s Fortune, offering the composer a unique perspective into the world of music and gaming.
Since then, he’s composed two more scores for the Naughty Dog franchise, including the series’ latest installment, Uncharted 3: Drake’s Deception.
In this exclusive IGN interview, Edmonson discusses his experience working on Uncharted 3, as well as his thoughts on music in video games, composing for the individual player and the video game industry at large.
Check out a trailer for the game below, and read the full interview here.
Tracksounds has an audio interview up with composer Inon Zur on his work on Lord of the Rings: War in the North:
Composer Inon Zur, a devoted Tolkien and Lord of the Rings fan talks about his latest composing project: Snowblind’s LORD OF THE RINGS: WAR IN THE NORTH. He talks about how appreciates the differing challenges that such games provide, the experience of conducting 3 live performances of his music at E3 this year, and more!
Episode Highlights
00:52 — Welcome and Intro: Inon Zur
02:35 — How were you feeling the day of the game and score release?
04:38 — conducting the live performances at E3
07:26 — What was your connection to The Lord of the Rings prior to this project?
09:33 — How did you come on to this project?
11:34 — Walking the line of making the music your own but connecting it to Shore
15:09 — Starting from scratch or buidling onto an existing musical world.
19:12 — Concluding thoughts
Hear the interview here.
Have a peek at this interesting video on the sound of ‘The Elder Scrolls V: Skyrim’, an eagerly-awaited upcoming game from Bethesda:
You can see the official in-game trailer for the game here:
Over at GameSpot, Sophia Tong has a great interview up with veteran game composer Chris Huelsbeck:
Hop on over to the GameSpot page for a selection of Chris’ music.
Chris Huelsbeck has been composing for ages – check out his now-classic theme for Turrican 2 for the Commodore Amiga below:
Mix Magazine takes a look at what it takes to get started in game audio:
So you’ve been thinking about trying your hand at the gaming industry, but is it a realistic goal for a studio like yours? The optimistic answer is, anything is possible. However, we’re not going to mislead you into thinking it’s going to be easy or that it’s going to happen overnight.
Read the full feature on breaking into game audio here.
Sound on the PC has come a long way from the humble PC speaker to the full-blown orchestral soundtracks of today – and here, the evolution of the sound card is told through a snippet of the brilliant Monkey Island soundtrack.