THE EPIC SOUND BLOG

Our collection of bite-size, audio related stories from around the web.

The Sound of Real Steel


October 7, 2011

Another great feature from Michael Coleman at The SoundWorks Collection – this one is on the sound for Real Steel:

Who says robot boxing won’t happen in 2020?! “Real Steel” plays out this fantasy as robots have replaced humans in boxing in this Shawn Levy film (“Night at the Museum” franchise and “Date Night”).

Charlie Kenton (Hugh Jackman) loses a chance to become a boxing champion when robots take over, and he becomes a small-time promoter. When he has difficulty making a living, he reluctantly teams up with his son Max (Dakota Goyo) to build a robot that can contend for the championship.

The stunning visual effects behind the robots can only be brought to life by believable sound. The team responsible for this difficult task include Craig Henighan (sound designer, sound re-recording mixer, supervising sound editor), Skip Longfellow (first assistant sound editor), Warren Hendriks (sound designer), Rob Nokes (sound effects field recordist), and Dan O’Connell (foley artist).

 






Foley Explained – With foley artist Micheal MacKinnon


February 15, 2011

Michael MacKinnon gives a fine overview of what foley work entails – have a look below:



(via Designing Sound)


And if you’re looking to create your own foley sounds, don’t forget to check out our very own David Filskov’s excellent Guide To Sound Effects, which provides numerous tips and tricks for rolling your own sounds!






  Posted by Asbjoern Andersen, Epic Sound - Contact

Category sound design Tags , , , , , ,

What is Foley? – with veteran Foley artist Gary Hecker


November 16, 2010

Gary Hecker explains what goes into being a Foley artist in this great Soundworks Collection feature:



And if you’re looking to create your own Foley sounds, don’t forget to check out our very own David Filskov’s excellent Guide To Sound Effects, which provides numerous tips and tricks for rolling your own sounds!






The art of post-production sound


October 28, 2010

Puzzled by the process of audio post production? Check out this primer on the post production workflow:


How does sound get on pictures? The following is a rough sketch of the procedure for a major Hollywood feature production. But it is not a blueprint; exact procedures vary tremendously with the budget and shooting schedule of the film.

Blockbuster action films, for instance, often devote much more time and money to sound effects than is described below. The process certainly does not describe how the average film is made abroad; few other cultures have such a fetish for perfect lip-synching as ours–so even dialog is recorded after the shoot in many countries.


Read the full primer on post production sound – it’s quite a lengthy read, so grab a cup of coffee, lean back and dig in.


(via @rainrecording)






  Posted by Asbjoern Andersen, Epic Sound - Contact

Category film sound Tags , , , , , , ,

The sound for “Scott Pilgrim vs The World”


October 14, 2010

“Scott Pilgrim vs The World” opens today in Denmark – and lo and behold, The Soundworks Collection has a great feature on the sound for it. Check it out below:


When you meet the girl of your dreams, would you defeat her ex-boyfriends to win her love? The London based sound team behind “Scott Pilgrim vs. the World” share their stories about bringing to life the comic book pages of this alternative universe. Featured in this exclusive SoundWorks Collection Sound for Film Profile is Re-recording Mixer Chris Burdon, Re-recording Mixer Doug Cooper, and Supervising Sound Editor Julian Slater.








The ultimate ressource for sound effect ideas


October 7, 2010

Excuse us while we tout our own horn for a bit :)

Sound designer David Filskov has spent many years compiling tips, tricks and ideas for creating your own sound effects – and the end result is The Guide to Sound Effects.


It contains a myriad of ideas for creating sounds ranging from bat shrieks to sliding tentacles – and, as far as I’m aware, this is the biggest collection of sound effects ideas freely available anywhere online.


Haven’t checked it out yet? Be sure to hop on over to the sound effects guide right here!




Oh, and if you have any tips to share, be sure to let us know.








The sound of “Salt”


September 9, 2010

“Salt” premieres today in Denmark, and here’s a fine feature on the sound from The Soundworks Collection:


Who is Salt? Uncover the sound behind “Salt” in this exclusive SoundWorks Collection Sound for Film Profile featuring Re-recording mixer Greg P. Russell, Re-recording mixer Jeff Haboush, and Re-recording mixer Scott Millan.







  Posted by Asbjoern Andersen, Epic Sound - Contact

Category film sound Tags , , , , , , ,

Creating the sound for Robin Hood


July 15, 2010

Miguel Isaza over at Designing Sound has a brilliant exclusive interview up with Ann Scibelli, Sound Designer on Ridley Scott’s “Robin Hood”:


ANN: I started working on the film in its early stages, really as soon as they began assembling the first cut. As far as doing something sonically different, I think all the medieval films have the same elements really, like: horses, swords, and other weapons. I wanted this film to have a very accurate feel in terms of the backgrounds and I really wanted to concentrate my design on the bows and arrows to really create their own signature sound.


I first started to develop all the background locations and the elements for the arrows. I did this even before I had any of the visual effects. I worked on the sounds for the battles, battering ram, swords, and horses. I also did some research on indigenous insects and birds in the Sherwood Forest. In the original cut of the movie there were a lot of scenes with the lost boys. The boys mostly communicated by vocalizing animal and bird calls. The boys were also sick and had coughs.


We had a lot of the crew imitating vocals along with kids and used real animal vocals as well. Although, most of the scenes with the boys were cut out of the movie they still ended up playing a role in the soundtrack. One thing I also wanted to accomplish was creating a fresh sound for all the weapons and arrow whiz bys. We recorded a lot of the elements for the weapons. We actually acquired all the props that were used on the set. We had all the bows, arrows, crossbows, chain-metal, shields, clothing, and boots.


Hop on over to Designing Sound for the full interview on the sound for Robin Hood – it’s well worth a read!






  Posted by Asbjoern Andersen, Epic Sound - Contact

Category film sound Tags , , , , ,

Older Posts »