THE EPIC SOUND BLOG

Our collection of bite-size, audio related stories from around the web.

The 10 most sampled beats in history


August 9, 2010


Get ready for a funky ride as the Who Sampled blog explores the 10 most sampled breakbeats in history:

You can’t mention sample-based music and not talk about drum breaks. In the early 1970′s, years before producers had begun chopping up old records on samplers, Jamaican-born and Bronx-based DJ Kool Herc introduced a new approach to mixing records, paving the way for the development of Hip-Hop beatmaking. At the time, when playing extended disco mixes and heavy funk, Herc noticed that it was the instrumental versions, and often the percussion-only breaks in the middle of those records, which sent the crowds wild. He began extending these instrumental passages by hand, switching from one record to the next, chopping from break to break. Bedroom producers soon began looping drum breaks on cassettes, and eventually, the arrival of dedicated digital samplers and drum machines made the job easier, allowing far greater control and manipulation.


Here’s number 10 – ‘Ashley’s Roachclip’ by The Soul Searchers (breakbeat appears at 3:31)



The break from ‘Ashley’s Roachclip’ was made famous by its use on ‘Paid In Full‘ by Eric B. & Rakim. It became a late 80′s / early 90′s chart music staple, famously used on ‘Set Adrift on Memory Bliss‘ by P.M. Dawn, ‘Unbelievable‘ by EMF and even Duran Duran‘s 1993 single ‘Come Undone‘. In 2008, Lloyd and Lil Wayne paid tribute by using it again on ‘Girls Around the World‘.


Hop on over to the site for the remaining nine, and for the full lowdown on these classic beats and their origins.






  Posted by Asbjoern Andersen, Epic Sound - Contact

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Put on your headphones – it’s time for binaural recordings


July 7, 2010

SoundCloud is featuring a selection of recordings from their binaural group – so put on your headphones and check out these cool recordings:




Want to learn a bit more about binaural recordings? Check out the details over at Wikipedia and see the video below on how binaural recording works:




Finally, if you feel inspired to doing your own recordings, you’ll find instructions on building your own dummy head here.






  Posted by Asbjoern Andersen, Epic Sound - Contact

Category recording Tags , , , ,

Audio homework with Chuck Russom


June 23, 2010

Sound designer Chuck Russom launched an experiment where he asked people to record and submit sounds from their surroundings, and I think some quite interesting sounds came out of it. Check the comments below the waveform for an explanation of the source for each recording. The cat certainly has a creepy sound to it :)

A couple weeks ago, I asked readers to send me sounds that they had recorded. The only guideline I gave was the it was supposed to be recorded new that week. I got quite a few responses, way more than I expected. It’s really awesome to get sounds from people all over the world, all using different types of equipment. Some truly inspiring recordings were submitted. I want to thank everyone who took the time out to record and share their sounds. Hopefully this exercise has inspired you to record more often.


Audio Homework 01 by crussom


Read the full post over at Chuck’s blog.






  Posted by Asbjoern Andersen, Epic Sound - Contact

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Around the world in sound


June 21, 2010

Check out the brilliant Aporee sound map, featuring user-submitted recordings from across the globe. It’s easy to upload your own recordings – but if you just feel like listening, stop by as well for an aural journey across the planet.


aporee maps has started 2006, based on former artistic research on mapping, spatial conditions and the navigation between the real and the virtual. It develops from the insight that it is basically impossible to map the complexity of todays public spaces.


Against the background of an increasing awareness of spatial aspects in media and the popularity and presence of visual geographies like google maps, the idea was to connect sound and space, and to create a cartography which focusses solely on sound, and open it to the public as a collaborative project.


Meanwhile it contains 1000s of recordings from numerous urban, rural and natural environments, showing the sonic complexity of these environments, as well as the different perceptions and artistic perspectives related to sound, space and places.


 

Go explore the Aporee sound map right here!

 

(via @timprebble)






  Posted by Asbjoern Andersen, Epic Sound - Contact

Category recording Tags , , , ,

Milan made into music


June 14, 2010

Unidentified Sound Object made a great post on how ambient noises can be turned into music:

audioscan is an artistic project conceived by Giorgio Sancristoforo, produced by AGON in collaboration with basemental. The project consists of a multimedia interactive installation and of a live performance combining music and video. Both are based on the sound mapping of Milan. At the basis of audioscan there are 1.580 recordings and phonometric surveys gathered within the perimeter contained in the main ring road of Milan.


Hear the result below – and check out the full post on audioscan here.



Audioscan (#1) MILANO – music created from noise by Giorgio Sancristoforo





  Posted by Asbjoern Andersen, Epic Sound - Contact

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An interview with recording engineer John Kurlander


May 27, 2010

Film Music Magazine has an interview up with Grammy-award winning recording engineer John Kurlander, whose credits include work on the Lord of the Rings, The Hurt Locker and Assassins Creed II soundtracks + many more.


Please explain your role when working with composers. What is the engineer responsible for during the recording process?

The recording engineer / mixer is responsible for session planning, room setup, mic selection, creating the sound recordings, and eventually refining and finalizing those sounds in the mix. It’s a truly wonderful job and just the chance to be working with so many talented musicians is a joy in itself. The best thing is that as technologies and tastes are quickly updating and changing, no two recordings are the same, and it’s a constantly evolving art. Having said that, many of the challenges and pitfalls can easily be avoided by doing lots of homework, research and forward planning. Especially on the large orchestral sessions where time, money and reputations are all on the line.


Read the full interview with John Kurlander over at the Film Music Magazine site.





  Posted by Asbjoern Andersen, Epic Sound - Contact

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Playing on a bonsai tree (!)


May 17, 2010

Sound designer Diego Stocco has made a great performance playing on something as novel as a bonsai tree – check it out below:






  Posted by Asbjoern Andersen, Epic Sound - Contact

Category recording Tags , , ,

Recording guns


May 4, 2010

Designing Sound has a detailed feature on planning and carrying out a gun recording session, featuring sound designer Chuck Russom:


In this article I’m going to share the approach I have used to plan and conduct gun sessions. I rely on professional, private party resources to provide weapons and locations. While others may have had success with police or military, I prefer working with the private sector as I can ensure that I can get the weapons I need, work in the locations that I choose, and work under my timeline. To get the results that I am after, I need to control as much of the process as possible. It takes a lot of effort to record guns and I want to be sure the effort pays off.


Read the full feature on recording guns here.





  Posted by Asbjoern Andersen, Epic Sound - Contact

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